using FastEndpoints;
using FrameworkBLL.Playground;
using FrameworkDAL.DTO.Playground;
using GB5Shared.DTO.Framework.Login;
using GB5Shared.DTO.Framework.ResponseStandard;
using GB5Shared.FastEndPoint;
using static GB5Shared.GB5Constant.Constant;
namespace FrameworkSL.Endpoints.Playground
{
///
/// Resets a failed TEVENTACTIONRUN + TACTIONOUTBOX row back to Pending (RunStatus=0, SendStatus=0)
/// so ActionProcessorWorker will re-pick it up on the next poll cycle.
///
public class RetryAction : BaseEndpoint>
{
private readonly IPlaygroundBLL _bll;
public RetryAction(IPlaygroundBLL bll) => _bll = bll;
public override void Configure()
{
Post("/Playground/RetryAction");
AllowAnonymous();
}
public record Parameters(
[property: FromHeader] string Login,
[property: FromBody] RetryActionDTO RetryActionDTO
);
protected override string? GetCacheKey(Parameters req, LoginDTO login) => null;
protected override async Task> ExecuteAsync(
Parameters req, LoginDTO login, CancellationToken ct)
{
try
{
var result = await _bll.RetryActionAsync(req.RetryActionDTO.ActionRunId, login, ct);
return await GB5Shared.ResponseStandard.Response
.CreateSuccessResponse(result, CacheKeyLevel.NOT_REQUIRED, login);
}
catch (Exception ex)
{
return await GB5Shared.ResponseStandard.Response
.CreateExceptionError(ex, CacheKeyLevel.NOT_REQUIRED, login, ex.Message, 500);
}
}
}
}