using FastEndpoints; using FrameworkBLL.Playground; using FrameworkDAL.DTO.Playground; using GB5Shared.DTO.Framework.Login; using GB5Shared.DTO.Framework.ResponseStandard; using GB5Shared.FastEndPoint; using static GB5Shared.GB5Constant.Constant; namespace FrameworkSL.Endpoints.Playground { /// /// Resets a failed TEVENTACTIONRUN + TACTIONOUTBOX row back to Pending (RunStatus=0, SendStatus=0) /// so ActionProcessorWorker will re-pick it up on the next poll cycle. /// public class RetryAction : BaseEndpoint> { private readonly IPlaygroundBLL _bll; public RetryAction(IPlaygroundBLL bll) => _bll = bll; public override void Configure() { Post("/Playground/RetryAction"); AllowAnonymous(); } public record Parameters( [property: FromHeader] string Login, [property: FromBody] RetryActionDTO RetryActionDTO ); protected override string? GetCacheKey(Parameters req, LoginDTO login) => null; protected override async Task> ExecuteAsync( Parameters req, LoginDTO login, CancellationToken ct) { try { var result = await _bll.RetryActionAsync(req.RetryActionDTO.ActionRunId, login, ct); return await GB5Shared.ResponseStandard.Response .CreateSuccessResponse(result, CacheKeyLevel.NOT_REQUIRED, login); } catch (Exception ex) { return await GB5Shared.ResponseStandard.Response .CreateExceptionError(ex, CacheKeyLevel.NOT_REQUIRED, login, ex.Message, 500); } } } }