using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PayRollDAL.DTO.Skill { public class SkillDTO { #region PrivateMembers #region MSKILL private int skillid; //Id private string skillcode; //Code private string skillname; //Name private int skilltypeid; //Id private string skilltypecode; //Code private string skilltypename; private int domainid; //Id private string domaincode; //Code private string domainname; private string skillremarks; //Remarks private int clientid; //Id private string clientcode; //Code private string clientname; #endregion #region Base private Int16 skillsortorder; //SortOrder private byte skillstatus; //Status private Int16 skillversion; //Version private byte skillsourcetype; #endregion #region Standard private int skillcreatedbyid; //CreatedById private DateTime skillcreatedon; //CreatedOn private string skillcreatedbyname; //CreatedBy private int skillmodifiedbyid; //ModifiedById private DateTime skillmodifiedon; //ModifiedOn private string skillmodifiedbyname; //ModifiedBy #endregion #endregion #region PublicMembers #region MSKILL public int SkillId { get { return skillid; } set { skillid = value; } } public string SkillCode { get { return skillcode; } set { skillcode = value; } } public string SkillName { get { return skillname; } set { skillname = value; } } public int SkillTypeId { get { return skilltypeid; } set { skilltypeid = value; } } public string SkillTypeCode { get { return skilltypecode; } set { skilltypecode = value; } } public string SkillTypeName { get { return skilltypename; } set { skilltypename = value; } } public string SkillRemarks { get { return skillremarks; } set { skillremarks = value; } } public int ClientId { get { return clientid; } set { clientid = value; } } public string ClientCode { get { return clientcode; } set { clientcode = value; } } public string ClientName { get { return clientname; } set { clientname = value; } } public int DomainId { get { return domainid; } set { domainid = value; } } public string DomainCode { get { return domaincode; } set { domaincode = value; } } public string DomainName { get { return domainname; } set { domainname = value; } } #endregion #region Base public Int16 SkillSortOrder { get { return skillsortorder; } //SortOrder set { skillsortorder = value; } //SortOrder } public byte SkillStatus { get { return skillstatus; } //Status set { skillstatus = value; } //Status } public Int16 SkillVersion { get { return skillversion; } //Version set { skillversion = value; } //Version } public byte SkillSourceType { get { return skillsourcetype; } //Version set { skillsourcetype = value; } //Version } #endregion #region Standard public int SkillCreatedById { get { return skillcreatedbyid; } //CreatedById set { skillcreatedbyid = value; } //CreatedById } public DateTime SkillCreatedOn { get { return skillcreatedon; } //CreatedOn set { skillcreatedon = value; } //CreatedOn } public string SkillCreatedByName { get { return skillcreatedbyname; } //CreatedBy set { skillcreatedbyname = value; } //CreatedBy } public int SkillModifiedById { get { return skillmodifiedbyid; } //ModifiedById set { skillmodifiedbyid = value; } //ModifiedById } public DateTime SkillModifiedOn { get { return skillmodifiedon; } //ModifiedOn set { skillmodifiedon = value; } //ModifiedOn } public string SkillModifiedByName { get { return skillmodifiedbyname; } //ModifiedBy set { skillmodifiedbyname = value; } //ModifiedBy } #endregion #endregion } }